Trucking - Night City Freight
Drive big rigs across the county. Take a contract, hitch the trailer, haul it and back it into the dock. Long hauls up
north are where the money is.
How to start
- Go to the Night City Freight pin on Elysian Island (the docks) and press E on Hank, the dispatcher.
- Choose Start shift. Work clothes go on, and your company cab is waiting in the yard.
- Open the contract board: the Operations board in the talk screen, or
/truckboardfrom anywhere while on shift. - Press Take on a contract. The pickup yard is on your GPS.
A haul, step by step
- Pick up: drive to the yard and back the cab under the trailer (gold arrow above it). It hitches by itself.
- Haul: the dock is on your GPS. The HUD shows the distance, the trailer's condition and the time left.
- Weigh station (random): when the HUD says WEIGH STATION, pull onto the scale, stop and press E. Skipping it
costs a $250 fine when you deliver.
- Deliver: back the trailer into the bay (the circle turns green when it is lined up and stopped) and press E
(from the driver seat, or on foot if you unhitched).
- Take the next contract from the board. When you are done, finish the shift at the dispatcher (or from the board).
Contracts
The board always has 6-10 contracts that roll over every 15-25 minutes. Each shows the cargo, the route, the distance,
how far you are from the pickup, the estimated pay and its flags:
| Flag | What it means |
|---|---|
| Express | Tight deadline: x1.25 on time, x0.8 late |
| Fragile | Takes double damage from knocks (tie-down straps help) |
| Oversize | Logs, car carriers: keep it under 80 km/h or the load shifts |
| Hazardous | Fuel and chemical tankers: Long-Haul Driver tier + a CDL (DMV). Roll it over and it spills |
Pay
- Pay = kilometres x cargo rate x condition x on-time, plus 2 km of handling on every load.
- Base $18 per km. Cargo rates go from x1.0 (groceries) to x1.6 (chemicals).
- Condition: knocks, crashes and bumps lower it; deliver above 98% for a +5% spotless bonus.
- Normal loads lose 15% when late, express loads have a tight clock but pay x1.25 on time.
- Shift target 50 km: everything after pays overtime x1.5. Hit the target and clock out for a $250 bonus
($200 less if the cab isn't back at the yard).
- Your career tier adds up to +30%, VIP adds its bonus.
- Co-driver: crews are up to 2. If your co-driver rides along for the haul you both get paid (x1.1 each), and either
of you can drive. Someone who stays behind gets no cut.
Career
| Tier | Level | Pay | Unlocks |
|---|---|---|---|
| Rookie | 1 | +0% | Packer cab |
| Driver | 3 | +5% | CB Radio, Trucker look, new car contracts |
| Long-Haul Driver | 6 | +10% | Hauler cab, fuel tankers (CDL), Air Ride Seat |
| Hazmat Driver | 10 | +15% | Chemical tankers, +10% on hazardous loads |
| Owner-Operator | 14 | +20% | Phantom cab, Owner-Operator jacket |
| Fleet Boss | 18 | +30% |
Every level also gives Load care (less cargo damage) and more Haul Points.
Rewards shop (Haul Points)
- Coffee, Energy Drink, Sandwich - for the long nights.
- Tie-Down Straps - used up on a fragile or oversize load: far less damage.
- CB Radio - keep it on you: weigh-station checks show the moment you hitch, and you hear when police are near your rig.
- Air Ride Seat - keep it on you: your loads lose 20% less condition while you drive.
- Tire Repair Kit, Jerry Can, Rig Repair Kit - for breakdowns out in the county.
- Trucker Cap + Flannel, Owner-Operator Jacket - work looks.
Tips
- Chain your contracts: pick one whose pickup is close to where you just delivered (the board shows "km to pickup").
- Paleto, Sandy Shores, Grapeseed, the quarry and the airport runs pay the most per minute.
- Your cab needs fuel on long hauls. Fill up before you head north.
Commands
/truckboard- contract board (on shift)/truckgps- GPS to your current pickup, weigh station or dock
Staff
/truckingplace <key>- move the dispatcher, the cab bay, a yard (y_port,y_sawmill, ...) or a weigh station
(w_senora, ...) to where you stand. Face the way the trailer should point - delivery checks the trailer lines up.
/truckingplaces- every place on your map for 2 minutes. F9 -> Jobs -> Civilian jobs -> Trucking can move/disable them./truckingboard- reroll the contract board./truckinghauls- every active contract (stage, condition, flagged)./truckinglevel,/truckingpoints,/truckingcrews,/truckingendshift <crew>,/truckingoutfit save|reset <key>.- Suspicious deliveries (too fast, not really driven, teleports) are not paid and go to the Discord jobs log in red.
Thanks! Staff will look at it.