NCRP NIGHT CITY RP

Night City Wiki

Guides for every part of life in the city.

Vending Machines

Buy soda, snack, coffee and water machines, craft the products, keep them stocked and collect the cash.

Jobs & Businesses5 min read

Almost every vending machine in the city can be bought. You own it on your own - no business or job needed. You craft the drinks and snacks it sells, load them in, set your prices and collect the cash box.

Machines earn while you're away, but they need care: weekly upkeep, regular restocks and protection from break-ins.

Before you begin

  • Money to buy the machine (cash or bank) and to pay the weekly upkeep.
  • A free machine slot: one character can own up to 5 machines.
  • Ingredients from the Vending supplier to craft the products.
1

Machine types

TypeSells
Soda machineeCola, eCola Light, Sprunk, Sprunk Light, Orangotang, Kurkakola, Junk energy, energy drinks
Snack machineChips, chocolate bars, candy, cookies, donuts, muffins, Ego Chasers, brownies
Coffee machineCoffee, espresso, hot chocolate, iced coffee, cold brew, tea, green tea
Water machineWater, juice cartons, iced tea, soda bottles

What a machine can sell is fixed by its type. You choose which of those products to stock.

2

Buying a machine

  1. Walk right up to a machine on foot. If nobody owns it you see "[E] For sale - $X" above it.
  2. Press E. The window shows the price, the upkeep per week, "First week: Included", how many machines you own and every product it can sell.
  3. Press Pay cash or Buy with bank.
  4. From now on the prompt says "[E] My machine". Your machines get small "My vending machine" blips that only you see. Type /mymachines to list them all.
3

Buying ingredients

Once you own a machine, the Vending supplier and Vending crafting table blips show on your map.

  1. Go to the supplier (a dock worker with a clipboard) and press E ("Buy ingredients").
  2. On the Buy ingredients tab, pick what you need and pay by cash or card.
  3. The My machines tab lists every machine you own with its stock, cash and upkeep, plus a Waypoint button.

Ingredients include Tin Can, Empty Bottle, Sugar, Ice Cubes, Coffee Beans, fruit, milk, butter, flour, eggs, honey, salt, potatoes and matcha powder.

4

Crafting products

  1. Go to a crafting table and press E at the floating "Craft products" text.
  2. Pick the machine type, then the product. Missing ingredients show in red and Craft is greyed out.
  3. Pick an amount (up to 10 crafts in one go) and press Craft. The ingredients are taken right away and a timer counts down.
  4. Press Collect when it's done. Every craft makes 5 of the product.
ProductNeeds (per 5)
eCola5 tin cans, 2 sugar, 1 ice cubes
Sprunk5 tin cans, 2 sugar, 1 lime
Bag of Chips3 potatoes, 1 salt
Coffee2 coffee beans, 1 sugar
Bottle of Water5 empty bottles, 1 ice cubes

You can walk away while it crafts. Come back to any crafting table later and it shows Ready with a Collect button. Cancel before it finishes gives every ingredient back.

5

Stocking and prices

  1. Press E at your machine → Stock & prices.
  2. Load all puts every one of that product you carry into the machine. The storage bar shows how full it is.
  3. Switch a product ON to put it on sale. Customers only see products that are on and in stock.
  4. Type a price and press Enter. Each product has an allowed range ("Allowed $X - $Y").
  5. Take out gives all of that product back to your pockets.
6

Cash and upkeep

  1. Open your machine → Cash & upkeep.
  2. Collect moves the cash box into your pocket. You also see a 7-day chart, totals and an activity list.
  3. Pay upkeep ahead with 1 wk or 4 wk from your bank (up to 4 weeks ahead).

If upkeep runs out, it is taken from the machine's cash box when there's enough. If not, you get a red warning on login and in the machine window. After a couple of days overdue, the machine is taken back.

7

Upgrades

On the Upgrades tab, paid from your bank:

UpgradeWhat it doesPrice
Bigger storageHolds 200, then 350 items$5,000 / $12,000
Reinforced lockHarder to break into$4,000 / $9,000
Cash safeLess cash stolen in a break-in$5,000 / $11,000
8

Break-ins

Other players can try to break into your machine when enough police are in the city. You get an ALARM notification and police get a call. A successful break-in steals part of the cash box and some stock, and the machine shows "Out of order" until you open it and press Repair (paid from your bank).

9

Selling a machine

On the Sell tab:

  • Sell to the city (click twice): you get half of what you paid back, plus the cash box, to your bank.
  • Sell to a player: they must stand next to you. Enter their ID and a price → Send offer. They have a short time to accept. The money moves bank to bank and they get the machine with its stock, cash and upgrades.

Costs & rewards

MachinePriceUpkeep per week
Soda$15,000$750
Snack$15,000$750
Coffee$20,000$1,000
Water$12,000$600
  • A machine holds 100 items before upgrades.
  • A repair after a break-in costs $750.
  • Prices may be changed by the city.

Common problems

  • Can't buy another machine - you already own the maximum of 5.
  • Can't buy from your own machine - that's on purpose. Use Take out instead.
  • Customers see "Nothing on sale right now" - no product is switched ON with stock in it.
  • A price is refused - it's outside that product's allowed range.
  • The machine was taken back - it wasn't restocked for 7 days, or upkeep was overdue too long.
  • "Out of order" - it was broken into. Open it and press Repair.
Was this guide helpful?